Xingyu Lei

Technical Artist

California, US
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Hello! I will put my findings here every so often.

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Categories

  • general16
  • graphics5
  • maya10
  • qt13
  • unity2
  • unreal9
  • windows4

Tags

  • animation11
  • batch5
  • blueprint1
  • c#2
  • c++1
  • design5
  • math5
  • maya api4
  • optimization4
  • pipeline35
  • python25
  • rendering8
  • sequencer5
  • socket2
  • style3
  • template12
  • threading2

Maya Socket Communication Workflow (2. Streaming Output)

Subscriber/Supporter Exclusive Content

2022-01-09 maya pipeline, python, socket, threading

Maya Socket Communication Workflow (1. Command Port)

Subscriber/Supporter Exclusive Content

2021-12-17 maya pipeline, python, socket

Understanding QEnum and QFlags in Qt

2021-12-06 qt template

Windows Process Management using Python: Find PIDs and End Processes

2021-10-25 windows batch, pipeline, python

Dynamic Animation with Unity's State Machine Scripting API

2021-08-29 unity animation, c#

A Simple Guide to Resizing and Scaling Pixmap in Qt

2021-08-22 qt template

Create Beautiful Qt Button Interfaces: Left-align Icon and Center-align Text

2021-08-21 qt template

Customize QPushButton with Double-Click and Hover Effects

2021-08-08 qt template

Connecting Qt Signal in For Loop

2021-04-17 qt template

Qt Application Custom Widgets and Dialogs Templates (No .ui File)

2021-02-11 qt template

Qt Template with Qt Menus, Submenus and Actions

2021-02-05 qt template

Learn Qt Custom Sorting (Three Ways)

2021-01-23 qt template

Realistic Physics/Dynamics in Unity using Verlet Integration

2020-11-19 unity animation, c#, math

Beginner's Guide to Graphics Lighting and Shading

2020-09-16 graphics rendering

Comprehensive Guide to C++ Reference and Pointer

2020-08-13 general c++

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